Staff of Power: The staff of power is a very potent magical item, with offensive and defensive abilities. The powers below cost one charge each:

ò continual light

ò magic missile or lightning bolt

ò ray of enfeeblement

ò levitation

ò cone of cold or fireball

The following powers drain two charges each:

ò shield, 5-foot radius

ò globe of invulnerability

ò paralyzation*

* Paralyzation is a ray from the end of the staff extending in a cone 40 feet long and 20 feet wide at the far end.

The DM may assign alternate powers by random die roll.

The wielder of a staff of power gains a +2 bonus to Armor Class and saving throws. He may use the staff to smite opponents. It strikes as a +2 magical weapon and inflicts 1d6+2 points of damage; if one charge is expended, the staff causes double damage, but two charges do not cause triple damage.

A staff of power can be broken for a retributive strike (see
staff of the magi ). The staff can be recharged.

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